AI Insights · Timothy · January 2023
Top 5 Slime Games Performance in South Africa Q4 2022
In the fourth quarter of 2022, the top 5 slime games on a unified platform in South Africa saw varying trends in downloads, revenue, and active users, as reported by Sensor Tower.
In the fourth quarter of 2022, the top 5 slime games on a unified platform in South Africa exhibited diverse trends in weekly downloads, revenue, and active users, according to data from Sensor Tower.
World of Slime Simulator Games from Solid Apps INC experienced a notable increase in weekly revenue, peaking at around $133 in the week of December 19. While downloads fluctuated, they reached a high of 3.8K in the week of October 31. The app saw a significant rise in active users, peaking at approximately 4.5K in the same week.
Dramaton LTD's Super Slime Simulator showed moderate revenue, with a peak of $34 in the week of December 19. The app maintained a steady download rate, reaching around 2.1K in the week of December 12. Active users peaked at nearly 5.9K in mid-December.
Slime Simulator Time :ASMR DIY from Tap2Fun Limited Partnership did not generate any revenue during this period. However, downloads increased, peaking at 2.1K in the last week of December. Active users also saw a rise, reaching approximately 4.7K in the final week of the quarter.
My Talking Slimy: Super Cat 3D by Pixeland LLC showed a modest revenue peak of $21 in the week of December 19. Downloads saw a gradual increase, peaking at 1.2K in late November. The app's active users increased steadily, reaching about 790 in the last week of December.
Finally, Fluid Simulation by Pavel Dobryakov had minimal revenue, peaking at $29 in the week of November 28. Downloads remained low but peaked at 78 in early October. Active users remained relatively stable throughout the quarter, with a slight peak of 497 in the week of November 21.
For more detailed insights into the performance of these and other apps, visit Sensor Tower.